![]() ![]() ![]() The ball goes sailing over the long on boundary and into the second tier of fans amidst much cheering. Gilchrist takes his stance, some Bangladeshi bowler runs up, I keep pressed (this is the "Six Hit" button) and press. Gilchrist walks in with Hayden, the stadium is beautiful, and packed to the brim with screaming fans. It's Australia vs Bangladesh, and I am Australia (obviously!). Any game that makes me read a manual isn't very user-friendly in my humble opinion. So I had to read the manual, just to see which button did what. Huh? Where did it go? What was that second button for? Yes, the keyboard controller map is shown before the start of each game, but only for about 0.0023485872534 seconds. Ahh! A screen that shows me the controls. I'm impatient, so I decide to start a quick game just to see what all the fuss is about. Next comes the menu interface: simple, easy to use, and with a decent amount of tweaking allowed in the settings. Let's start with the graphics, as all gamers would want to: two words, "nothing special!" Sure, fans of EA's Cricket series will now commission mercenaries to fetch them my head on a platter, but the truth is the truth! Look at it from my point of view, I've just finished playing Half-Life 2 for the 9,826,283,745th time, and then I pop this game in and roll on the floor laughing uncontrollably at the pixellated look of the players! If at all! If anything, there's a little too much reality here when batting, and Sachin Tendulkar would struggle to reach double figures! ![]()
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